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Introduction

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Key Features

  • Static Waypoints: Mark fixed locations like buildings, mission objectives, or ornaments.
  • Dynamic Waypoints: Track moving actors such as enemies or vehicles with real-time updates.
  • Minimap Component: Displays a concise overview of the level on the HUD.
  • Worldmap Component: Offers a detailed, interactive view of the entire level.
  • Fast Travel: Teleport to designated locations on the world map with a single click.
  • Interior/Exterior Map Compatibility: Seamlessly supports both indoor and outdoor environments.
  • Real-Time Pawn Transitions: Reflects updates instantly during actions like entering vehicles.
  • Custom Waypoint Placement: Allows players to set personalized waypoints on the world map.
  • Map Texture Utilities: Includes tools for capturing top-down map views to streamline setup.
  • Simplified Data-Driven Configuration: Uses data tables for effortless configuration and supports dynamic updates across levels.